Sabtu, 09 November 2013
Pasang Cursor Animasi Image Melontar Lontar
He... masih blom puas dengan persediaan cursor yang sudah terposting? Cihu... Dont worry! Nih satu lagi cursor "antik-cantik" bisa kalian pakai di blogger ato yang lain. Ho.... kompatible lhoh buat semua browser. He... nggak percaya. Buih ... udah cakep, kompabilitasnya bagus, animasi, javascript.. bisa Melontar Lontar "di cursor blog sobat". Ha .... ha .... ha ...
Jika image cursor nggak cocock atau sesuai selera, silahkan ganti imagenya dengan mengganti URL image yang ada di javascript (lihat javascript di bawah!). Beberapa variabel juga bisa diatur untuk memperoleh bentuk paling ideal. Ya,... selera orang khan macam-macam. Ada yang suka kurus kecil hitam, ada yang suka kurus tinggi rambut warna pink dan ada pula yang suka badan tinggi besar plus suka kasih pukulan! He ... he ... iya, nggak?!
Pengaturan dapat dilakukan pada ukuran cursor (image), jarak setiap image cursor, jumlah image cursor, efek pantul cursor serta beberapa yang lain. He ... lengkap banget, ya?!
Baiklah, Untuk Contohnya sobat bisa lihat sendiri, perhatikan gambar jerry yg melontar-lontar di cursor mousenya :
1. Login Ke Akun Blog Sobat
2. Pilih Rancangan/Tata Letak3. Tambah Gadget/Add Gadget Pilih HTML JAVA SCRIPT
4. Masukan Script Berikut Di dalamnya.
<style type="text/css">
.dot{
position:fixed;
padding:0;
margin:0;
border:0 solid;
border-radius:6px;
box-shadow:0 0 0 #fff;
z-index:10;
}
#dot0{visibility: hidden;}
</style>
<script type="text/javascript">
//<![CDATA[
function elastic_trail() {
var f = 8; /* atur jumlah cursor image */
var g = "http://www.dan-dare.org/Dan%20FRD/JerryAni.gif"; /* cursor image */
var h = 0.01;
var k = 35; /* jarak tiap cursor image */
var l = 10;
var m = 1;
var o = 0;
var p = 50;
var q = 10;
var r = 0.1;
var s = 0.1;
var t = 12; /* ukuran cursor image */
var u = 0.75;
var v = 0; /* setting yang lain silahkan lakukan percobaan sendiri, he ... he .... */
var w = 0;
for (var i = f - 1; i > -1; --i) {
with(document) {
write(<div class="dot" id="dot + i + ">
);
write(<img src=" + g + " height=" + t + " width=" + t + " alt="">
);
write("</div>
")
}
}
/*@cc_on@*/
/*@if(@_jscript_version>=5)if(navigator.appVersion.replace(/^.*MSIE (d+).*$/,$1)<=6){var x=function(a,n){var b=scroll+a,d=document,c=compatMode;return d[c]&&d[c]==CSS1Compat?d.documentElement[b]+n+px:d.body[b]+n+px};document.write(<style type="text/css">.dot {position: absolute;}body {background: url(foo) fixed;}</style>)};@end@*/
var y = function () {
return (document.compatMode && document.compatMode.indexOf("CSS") != -1) ? document.documentElement: document.body
};
var z = document.layers ? "": "px";
elastic_trail.prototype.dot = function (i) {
this.X = v;
this.Y = w;
this.dx = 0;
this.dy = 0;
if (document.layers) {
this.obj = document["dot" + i]
} else {
if (document.all) {
this.obj = document.all["dot" + i].style
} else {
if (document.getElementById) {
this.obj = document.getElementById("dot" + i).style
} else {
return
}
}
}
};
var A = new Array();
for (var i = 0; i < f; i++) {
A[i] = new this.dot(i)
}
for (i = 0; i < f; i++) {
A[i].obj.left = typeof x == "function" ? x("Left", A[i].X) : Math.round(A[i].X) + z;
A[i].obj.top = typeof x == "function" ? x("Top", A[i].Y) : A[i].Y + z
}
var B = this;
setInterval(function () {
B.animate()
},
20);
function MoveHandler(e) {
v = e.pageX - pageXOffset;
w = e.pageY - pageYOffset;
return true
}
function MoveHandlerIE() {
v = window.event.x;
w = window.event.y
}
if (document.addEventListener) {
document.addEventListener("mousemove", MoveHandler, false)
} else {
if (document.attachEvent) {
document.attachEvent("onmousemove", MoveHandlerIE)
} else {
if (document.captureEvents) {
document.captureEvents(Event.MOUSEMOVE);
document.onmousemove = MoveHandler
}
}
}
elastic_trail.prototype.vec = function (X, Y) {
this.X = X;
this.Y = Y
};
elastic_trail.prototype.springForce = function (i, j, a) {
var b = (A[i].X - A[j].X);
var c = (A[i].Y - A[j].Y);
var d = Math.sqrt(b * b + c * c);
if (d > k) {
var e = l * (d - k);
a.X += (b / d) * e;
a.Y += (c / d) * e
}
};
elastic_trail.prototype.animate = function () {
var a = 0;
A[0].X = v;
A[0].Y = w;
a = 1;
for (var i = a; i < f; i++) {
var b = new this.vec(0, 0);
if (i > 0) {
this.springForce(i - 1, i, b)
}
if (i < (f - 1)) {
this.springForce(i + 1, i, b)
}
var c = new this.vec( - A[i].dx * q, -A[i].dy * q);
var d = new this.vec((b.X + c.X) / m + o, (b.Y + c.Y) / m + p);
A[i].dx += (h * d.X);
A[i].dy += (h * d.Y);
if (Math.abs(A[i].dx) < r && Math.abs(A[i].dy) < r && Math.abs(d.X) < s && Math.abs(d.Y) < s) {
A[i].dx = 0;
A[i].dy = 0
}
A[i].X += A[i].dx;
A[i].Y += A[i].dy;
var e, width;
if (window.innerWidth) {
e = window.innerHeight;
width = y().clientWidth && window.innerWidth - y().clientWidth == 17 || window.innerWidth - y().clientWidth == 15 ? y().clientWidth: window.innerWidth
} else {
e = y().clientHeight - Math.ceil(t / 2);
width = y().clientWidth
}
if (A[i].Y >= e - t - 1) {
if (A[i].dy > 0) {
A[i].dy = u * -A[i].dy
}
A[i].Y = e - t - 1
}
if (A[i].X >= width - t) {
if (A[i].dx > 0) {
A[i].dx = u * -A[i].dx
}
A[i].X = width - t - 1
}
if (A[i].X < 0) {
if (A[i].dx < 0) {
A[i].dx = u * -A[i].dx
}
A[i].X = 0
}
A[i].obj.left = typeof x == "function" ? x("Left", A[i].X) : Math.round(A[i].X) + z;
A[i].obj.top = typeof x == "function" ? x("Top", A[i].Y) : A[i].Y + z
}
}
}
new elastic_trail();
//]]>
</script>
5.Save.
Semoga tutorial ini berguna bagi anda. TRIMS ^^
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